Languages

The languages of Arkhosia are generally grouped within 6 main alphabet families. Languages in a family share a common alphabet, but knowing one language does not necessarily mean that you will know all of the languages in that family.

A summary table of the languages:

Language Type Rarity Uses
Abyssal Barazhad (Infernal) Demons Rare
Celestial Celestial Angels, Gods Legendary
Deep Speech Tengwar Extraplanar beings Legendary
Draconic Iokharik Dragons, Dragonborn, Kobold Uncommon
Dwarven Futhark Dwarves, Northern Teeth, Wawmar, Kale Mountains, Great Peaks Uncommon
Elvish Tengwar Elves, Black Wood, Green Copse, Wilder Woods, Eagle Woods Uncommon
Farlish (Common) Common Humans, Kelerak, Zeland, Orland, Kale, Daven Common
Giant Futhark Giants, Trolls, Titans Rare
Gnomish Futhark Gnomes Rare
Goblin Futhark Goblins, Hobgolblins, Bugbears Uncommon
Halfish Common Halflings Uncommon
Infernal Barazhad (Infernal) Devils Rare
Necromantic Iokharik Necromancers, Nameless City Rare
Northern Common Common Northern Barbarians, Eastern Barbarians Uncommon
Orc Futhark Orc, Ogre, Troll Uncommon
Primordial (Auran, Aquan, Ignan, Terran) Barazhad (Infernal) Elementals Rare
Southern Common Common Pirates, Sailors, Southern Islands Uncommon
Sylvan Tengwar Fey beings Rare
Turathal Barazhad (Infernal) Tieflings, Bal’Turath Uncommon

Barazhad (Infernal) script

The origins of the Barazhad alphabet are unknown, but the earliest known use of the script was for the holy book of Asomodeus. It is therefore commonly associated with evil, and widely used by Devils and Demons. Use of the Barazhad script is frowned upon in civilized society.

  1. Abyssal is the language of Demons and their associates. It’s main feature is that there are no formal pronouns in the language as Demons believe that names have power.
  2. Infernal is the language of Devils and their associates. Infernal is a language with complex and precise grammatical rules, and can be tough for learners.
  3. Primordial is the language of Elemental beings (such as Titans). Because each elemental creature has unique pronunciation requirements there are specific dialects (Aquan for water, Auran for air, Fulgan for lightning, Ignan for fire, Terran for earth). Knowing Primordial itself is usually enough to communicate on a basic level, but knowing a dialect is required for advanced communication.
  4. Turathal was the formal language of the Bal’Turath empire, and is known as the langauage of the Tieflings. The language borrows heavily from Infernal, but evolved independently over time through influences from local subjects. Since the fall of Bal’Turath, Turathal is an uncommon language.

Celestial script/language

Celestial script is usually reserved for the holy texts of Gods, and the only mortals that know this language are those high in the temple hierarchy. There is only a single Celestial language, although each God has a unique dialect that they only share with their most trusted subjects.

Common script

The rise of humans after the fall of the ancient empires also heralded the rise of the Common alphabet. The ubiquitous nature of the script has meant that most nations and people at least know the basics (especially Farlish), hence the name.

  1. Halfish was a branch of Farlish that is used by Halfling communities, and has enough specific idioms that it became an independent language.
  2. Farlish is generally the standard common dialect. Foreigners and linguists are usually taught this dialect.
  3. Northern Common is used by the barbarians north of the mountains. It is an unrefined, basic and harsh language, just like the frozen wasteland they are from. It is usually considered the ‘parent’ dialect from which all other forms of Common are derived.
  4. Southern Common is used by the Sea People, Sailors and Pirates and is noted for its heavy nautical focus. There are significant differences in the pronunciation of some letters and vowels that makes the speaker sound almost musical.

Futhark script

This script is widely used because it is easy to inscribe on metals and wood. Giant is the ancestor language for all dialects in this family, as Giants used to own each of these races as slaves before they won their freedom.

  1. Dwarven is the common language of all Dwarves. It was created after the Dwarves won their freedom and shares no common features with Giant except for the alphabet. There is rarely any variety in Dwarven spoken by distant communities.
  2. Giant is spoken by the Giants and their associates (usually other slave races). It is also a common language among races that live among the mountains. It has a heavy focus on drawing out vowels and using guttural sounds.
  3. Gnomish is a fast-paced language that is bustling with technical terminology.
  4. Goblin is a derivative of Giant specific for Goblins. It removes the use of guttural sounds and replaces them with high-pitched sounds that are easier for Goblins to pronounce. The cultural drift has meant that the two languages are now incompatible.
  5. Orc is another derivative of Giant that was created when the Orcs won their freedom. It has a focus on making words sound as menacing as possible.

Iokharic script

The script created by the dragons, and used by those associated with these magnificent beings. It was almost used exclusively by dragons until the Necromancers of the Nameless City borrowed the script for their own language.

  1. Draconic is the language of the dragons, and used by Kobolds and the ancient empire of Arkhosia.
  2. Necromantic is the language created and used by the Necromancers of the Nameless City. They chose the Iokharic script due to aesthetics.

Tengwar script

This script seems to have been created by the mystical beings of the universe, and is used by the elves. The script seems to have an almost ethereal aspect about it.

  1. Deep Speech is the language of creatures from another dimension.
  2. Elvish is the common language of the Elves.
  3. Sylvan is the common language of nature and mystical beings. It is a rare language.

Languages

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